09-28-2009, 11:57 AM
|
|
|
|
Join Date: Apr 2009
Location: Tienen
Posts: 515
|
|
Quote:
Originally Posted by never_mind
btw, "why is the rum gone?" :-)
sse3emu.c:
/////////////////////
#include <stdint.h>
/* kaitek: the SSE3 emulator is automatically disabled if sse3emu_size is zero. */
const uint8_t sse3emu_data[] = { 0x00 };
const uint32_t sse3emu_size = 0;
/////////////////////
Ohno! No SSE3 emulator in 32bit after all? | -)
|
I could add that afterwards but lets first get this fixed up and working...
|