09-28-2009, 10:13 AM
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Puma
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Join Date: Jul 2009
Location: Melbourne
Posts: 23
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btw, "why is the rum gone?" :-)
sse3emu.c:
/////////////////////
#include <stdint.h>
/* kaitek: the SSE3 emulator is automatically disabled if sse3emu_size is zero. */
const uint8_t sse3emu_data[] = { 0x00 };
const uint32_t sse3emu_size = 0;
/////////////////////
Ohno! No SSE3 emulator in 32bit after all? | -)
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